class diagram

Doctor’s voice assistant application prototype

This research examines the main approaches to visualization and modeling of key processes in the creation and testing of software in the domain of telemedicine, namely, such an application as a voice assistant to a doctor. Emphasis is placed on the use of UML diagrams at various stages of the software development life cycle, including requirements analysis, design, description of basic functionality, documentation, testing, etc.

Gamification in educational process: realization

The paper presents an architecture of the education system with gamification. The system for assessing practical knowledge and skills through play is designed to optimize the educational process and the manifestation of students' creative thinking. The main purpose of this system is to simplify and automate the learning process in educational institutions