graphic processor

Алгоритм розміщення фігур на площині з використанням графічного процесора

In research it was developed placement algorithm with usage of graphic processor. Also it was designed and realized system that uses shader domain of graphic processor for speeding-up of placement tasks computations.

Порівняння ефективності реалізацій ШПФ у програмних бібліотеках

This article provides an overview of implementations of algorithms FFT (Fast Fourier transform) in software libraries, which are widely used in software development. Analyzed the most widely used software libraries (FFTW, Intel IPP, CUDA CuFFT), which implemented FFT, including selected such that would make the most efficient use of computing resources of a modern computer are analyzed.