In the paper the behavior of an intelligent agent in a competitive environment is investigated in the paper. The OODA loop is chosen for behavior simulation. The interaction of OODA loop stages (observation, orientation, decision support, action) with the ontology of tasks and subject area in which the agent operates was explored.
The purpose of research. The main purpose of research is to analyze the relief of various surfaces. For example, to select on the surface the individual sections of a certain form, such as slopes that are oriented in a given direction. The main aim of the article is the use of artificial neural networks (ANN). To solve the problem of classification a binary classifier was created and its work and its accuracy was studied. Method. The research was carried out on the certain section of the earth's surface. The digital model, presented by greed file, was created.