Game Self-organization of Hamiltonian Cycle of the Graph
This paper proposes a new application of the stochastic game model to solve the problem of self- organization of the Hamiltonian cycle of a graph. To do this, at the vertices of the undirected graph are placed game agents, whose pure strategies are options for choosing one of the incident edges. A random selection of strategies by all agents forms a set of local paths that begin at each vertex of the graph. Current player payments are defined as loss functions that depend on the strategies of neighboring players that control adjacent vertices of the graph.