A game theory approach for joint blind deconvolution and inpainting
In this paper we propose a new mathematical model for joint Blind Deconvolution and Inpainting. The main objective is the treatment of blurred images with missing parts, through the game theory framework, in particular, a Nash game, we define two players: Player 1 handles the image intensity while Player 2, operates on the blur kernel. The two engage in a game until the equilibrium is reached. Finally, we provide some numerical examples: we compare the efficiency of our proposed approach to other existing methods in the literature that deals with Blind Deconvolution and Inpainting separa