AUGMENTED REALITY INFORMATION TECHNOLOGY BASED ON AR-CONSTRUCTORS AND GAMIFICATION FOR INTERACTIVE THEMATIC LEARNING
This paper presents a comprehensive study on the development and application of augmented reality (AR) and virtual reality (VR) technologies for interactive thematic learning and cultural heritage exploration. The main objective is to design an information technology framework that combines the accessibility of no-code AR constructors with the flexibility of professional development environments, enabling teachers and students to create educational content without requiring advanced programming skills.